Saturday, December 26, 2020

Paladin II/12: My Heroforge rules


Since I decided to try and create 12 distinct paladin characters using Heroforge in order to honour the 12 Peers of Charlemagne, I came up with a set of rules.

The purpose of these rules is to create models that are varied and different enough from the stock armour sets available, while also making things a little more interesting for myself.

The rules are:

  1. Paladin must have a cross
  2. Paladin must have a book
  3. Paladin must have a sword, spear, mace or any other knightly weapon
  4. No more than two items of the same armour set can be used on the same paladin
  5. No armour piece can be used twice or more across all 12 paladins
  6. Weapons and shields can be duplicated across the 12 characters
  7. Weapons and shields used should strive toward realism
  8. The models should be human in look and size

Above is the image of the 2nd Paladin. You can find the 1st Paladin here.

Historically the symbols of knighthood were sword and spurs. While there is plenty of swords, we're rather limited in Heroforge with the amount of spurs available. There is only a pair attatched to the cowboy shoes. So with some ingenuity that would give us only one kinght with spurs.

Instead I chose to work with what is available. That means books. In modern fantasy setting it has become somewhat of a trope to equip a paladin with a codex at his belt. This might symbolise the book of laws, a Bible or a prayer book. It reinforces that paladin is not just an elite warrior of God, but also a missionary.

I chose cross in order to connect the three main elements of what for me a paladin represents. Ora et labora. The weapon paladin wields represents the work he does in the name of God. The book he holds represents his devotion to prayer, and the cross represents that without God, there is no meaning to either his prayer or to his work.

Deus lo vult!

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